zones.lua
return {
---@type FishingZones[]
FishingZones = { -- These zones are used for fishing locations
{
id = 1, -- Unique ID for the zone
coords = vec3(-3102.24, -68.74, 4.58), -- Center coordinates of the zone
radius = 50.0, -- Radius of the zone
},
{
id = 2,
coords = vec3(-3416.46, 967.72, 8.35),
radius = 50.0,
},
{
id = 3,
coords = vec3(-2674.85, 3685.62, 4.52),
radius = 50.0,
},
{
id = 4,
coords = vec3(-1603.52, 5242.65, 3.97),
radius = 30.0,
},
{
id = 5,
coords = vec3(1977.07, 216.34, 165.0),
radius = 50.0,
},
{
id = 6,
coords = vec3(2930.68, -639.49, 4.47),
radius = 50.0,
},
{
id = 7,
coords = vec3(-1833.0, -1216.99, 13.02),
radius = 100.0,
},
},
---@type BoatZones[]
BoatZones = { -- These zones are used for boat rental locations
{
coords = vec3(-1963.13, -1701.83, -0.32), -- Center coordinates of the zone
radius = 200.0, -- Radius of the zone
zones = { -- IDs of fishing zones that can be accessed from this boat zone
1,
2,
}
},
{
coords = vec3(-2476.36, -1117.74, 1.06),
radius = 150.0,
zones = {
1,
2,
}
},
{
coords = vec3(-3258.19, -600.78, 0.65),
radius = 200.0,
zones = {
2,
3,
}
},
{
coords = vec3(-3617.81, -2.92, 1.26),
radius = 200.0,
zones = {
2,
3,
}
},
{
coords = vec3(-3744.3, 832.87, 0.45),
radius = 200.0,
zones = {
3,
4,
}
},
{
coords = vec3(-3686.5, 1134.05, 1.13),
radius = 200.0,
zones = {
3,
4,
}
},
{
coords = vec3(-2999.04, 4275.53, 1.16),
radius = 200.0,
zones = {
3,
4,
}
},
{
coords = vec3(-1569.75, 5748.67, 2.38),
radius = 200.0,
zones = {
5,
}
},
{
coords = vec3(3376.71, -945.74, 1.54),
radius = 200.0,
zones = {
6,
}
},
},
UnderwaterZones = { -- These zones are used for underwater fishing locations
{
coords = vec3(-929.52, 6666.6, -27.55), -- Center coordinates of the zone
radius = 75.0, -- Radius of the zone
zones = { -- IDs of fishing zones that can be accessed from this underwater zones
3,
4,
5,
}
},
{
coords = vec3(-2797.48, -503.8, -55.4),
radius = 75.0,
zones = {
1,
2,
3,
}
},
{
coords = vec3(3004.77, -75.68, -17.23),
radius = 75.0,
zones = {
6,
}
},
}
}
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