Last updated
Last updated
Here you can change the base system to qb or esx.
You can adjust according to which database script you are using.
With this setting you can change the backpack system to roleplay or survival mode.
If you make it true, your inventory will not open without wearing a backpack and you can only use the pocket, clothes and weapons section.
If false, it opens as a classic roleplay inventory.
You can set the drop system in 2 ways.
With “marker” it appears as Marker.
With “object” it shows the box or defined object on the ground.
If a special prop is not defined in the config, the default prop will appear here.
With this setting you can set the drop distance. For example, after 2 meters away, the visible object or marker disappears.
With this setting you can turn the item clothing system off and on. When the system is turned off, only the put on/off function remains.
With the item props you enter into this setting, the items thrown on the ground appear with those props.
With this setting you can set the maximum slot and weight of the inventory.
With this setting you can set the notification setting. There are 3 different settings.
“qbnotify” (works with QBCore.Functions.Notify)
“esxnotify” (works with ESX.ShowNotification)
“costumnotify” (redirects to the notifycustom function in config.lua)
With this function, you can make extra adjustments to the food, beverage and thirst feature to suit your system.
BP Inventory Configurations