qb-multicharacter > main.lua > find the qb-multicharacter:client:closeNUIdefault event . Here disable the qb-clothing event and put the bp_charcreate event
RegisterNetEvent('qb-multicharacter:client:closeNUIdefault', function() -- This event is only for no starting apartments
DeleteEntity(charPed)SetNuiFocus(false, false)DoScreenFadeOut(500)Wait(2000)SetEntityCoords(PlayerPedId(), Config.DefaultSpawn.x, Config.DefaultSpawn.y, Config.DefaultSpawn.z)TriggerServerEvent('QBCore:Server:OnPlayerLoaded')TriggerEvent('QBCore:Client:OnPlayerLoaded')TriggerServerEvent('qb-houses:server:SetInsideMeta', 0, false)TriggerServerEvent('qb-apartments:server:SetInsideMeta', 0, 0, false)Wait(500)openCharMenu()SetEntityVisible(PlayerPedId(), true)Wait(500)DoScreenFadeIn(250)TriggerEvent('qb-weathersync:client:EnableSync')TriggerEvent('bp_charcreate:create')-- TriggerEvent('qb-clothes:client:CreateFirstCharacter')end)
QB-INTERIOR EDIT
qb-interior > main.lua >CreateApartmentFurnished export . Here disable the qb-clothing event and put the bp_charcreate event