qb-multicharacter > main.lua > find the qb-multicharacter:client:closeNUIdefault event . Here disable the qb-clothing event and put the bp_charcreate event
RegisterNetEvent('qb-multicharacter:client:closeNUIdefault', function() -- This event is only for no starting apartments
DeleteEntity(charPed) SetNuiFocus(false, false) DoScreenFadeOut(500) Wait(2000) SetEntityCoords(PlayerPedId(), Config.DefaultSpawn.x, Config.DefaultSpawn.y, Config.DefaultSpawn.z) TriggerServerEvent('QBCore:Server:OnPlayerLoaded') TriggerEvent('QBCore:Client:OnPlayerLoaded') TriggerServerEvent('qb-houses:server:SetInsideMeta', 0, false) TriggerServerEvent('qb-apartments:server:SetInsideMeta', 0, 0, false) Wait(500) openCharMenu() SetEntityVisible(PlayerPedId(), true) Wait(500) DoScreenFadeIn(250) TriggerEvent('qb-weathersync:client:EnableSync') TriggerEvent('bp_charcreate:create')-- TriggerEvent('qb-clothes:client:CreateFirstCharacter')end)
QB-INTERIOR EDIT
qb-interior > main.lua >CreateApartmentFurnished export . Here disable the qb-clothing event and put the bp_charcreate event