Configuration

0R Motels Configurations

Config = {}

Config.JobCardsItems = {
    --[[
        These are default values created quickly for you. You can create a card design for each profession yourself.
    ]]
    ambulance = {
        item_card_name = "ambulance_card",
        grades = {
            [0] = {
                title = "Los Santos Medical Center",
                name = "DOCTOR IN TRAINING CARD",
                background = 1,
                amblem = 1
            },
            [1] = {
                title = "Los Santos Medical Center",
                name = "DOCTOR",
                background = 2,
                amblem = 2
            },
            [2] = {
                title = "Los Santos Medical Center",
                name = "PR. DOCTOR",
                background = 3,
                amblem = 3
            },
            [3] = {
                title = "Los Santos Medical Center",
                name = "NURSE",
                background = 4,
                amblem = 4
            },
        }
    },
    lawyer = {
        item_card_name = "lawyerpass",
        grades = {
            [0] = {
                title = "Los Santos Departmend of Justice",
                name = "Lawyer",
                background = 5,
                amblem = 5,
            },
            [1] = {
                title = "Los Santos Departmend of Justice",
                name = "Judge",
                background = 6,
                amblem = 6,
            },
            [2] = {
                title = "Los Santos Departmend of Justice",
                name = "Prosecuter",
                background = 7,
                amblem = 7,
            },
            [3] = {
                title = "Los Santos Departmend of Justice",
                name = "Presidency",
                background = 8,
                amblem = 8,
            },
        }
    },
    police = {
        item_card_name = "police_card",
        grades = {
            [0] = {
                title = "Los Santos Police Departmend",
                name = "Police Officer In Training Card",
                background = 9,
                amblem = 9,
            },
            [1] = {
                title = "Los Santos Police Departmend",
                name = "Police Officer",
                background = 10,
                amblem = 9,
            },
            [2] = {
                title = "Los Santos Police Departmend",
                name = "Police Sheff",
                background = 11,
                amblem = 9,
            },
        }
    },
    fib = {
        item_card_name = "fib_card",
        grades = {
            [0] = {
                title = "Los Santos Departmend of Justice",
                name = "FIB Agent In Training Card",
                background = 12,
                amblem = 10,
            },
            [1] = {
                title = "Los Santos Departmend of Justice",
                name = "FIB Agent",
                background = 13,
                amblem = 10,
            },
            [2] = {
                title = "Los Santos Departmend of Justice",
                name = "FIB Sheff",
                background = 14,
                amblem = 10,
            },
        }
    },
    sheriff = {
        item_card_name = "sheriff_card",
        grades = {
            [0] = {
                title = "Los Santos County Sheriff",
                name = "Sheriff In Training Card",
                background = 15,
                amblem = 11,
            },
            [1] = {
                title = "Los Santos County Sheriff",
                name = "Sheriff",
                background = 16,
                amblem = 11,
            },
            [2] = {
                title = "Los Santos County Sheriff",
                name = "Area Commander",
                background = 17,
                amblem = 11,
            },
        }
    },
}

Config.Default = {
    Items = {
        --[[
            !!! Please do not touch the [key] values!
            -> identification_card,
            -> driver_license_card,
            -> firearms_card
        ]]
        identification_card = "id_card",
        driver_license_card = "driver_license",
        firearms_card = "weaponlicense",
    },
    --- ("qb_notify" | "ox_notify" | "custom_notify") System to be used
    NotifyType = "qb_notify",
    --- Enable this if you are using inventory that supports metadata.
    --- If "true" it uses the data on the item, if "false" it uses the data of the user.
    UseMetaData = true,
    MetaDataKeys = {
        firstname = "firstname",
        lastname = "lastname",
        dateofbirth = "birthdate",
        identity = "citizenid",
        nationality = "nationality",
        gender = "gender"
    },
    -- Can a player take a ped's vehicle with player work ID Card
    BorrowOfVehicle = true,
    ---("qb_progressbar" | "ox_progressbar" | "custom_progressbar") System to be used
    ProgressBarType = "qb_progressbar",
    -- The name of the badge prop
    BadgeAnimation = {
        dict = "paper_1_rcm_alt1-9",
        anim = "player_one_dual-9",
        prop = "prop_fib_badge",
    }
}

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