Configuration
0R Motels Configurations
Config = {}
Config.JobCardsItems = {
--[[
These are default values created quickly for you. You can create a card design for each profession yourself.
]]
ambulance = {
item_card_name = "ambulance_card",
grades = {
[0] = {
title = "Los Santos Medical Center",
name = "DOCTOR IN TRAINING CARD",
background = 1,
amblem = 1
},
[1] = {
title = "Los Santos Medical Center",
name = "DOCTOR",
background = 2,
amblem = 2
},
[2] = {
title = "Los Santos Medical Center",
name = "PR. DOCTOR",
background = 3,
amblem = 3
},
[3] = {
title = "Los Santos Medical Center",
name = "NURSE",
background = 4,
amblem = 4
},
}
},
lawyer = {
item_card_name = "lawyerpass",
grades = {
[0] = {
title = "Los Santos Departmend of Justice",
name = "Lawyer",
background = 5,
amblem = 5,
},
[1] = {
title = "Los Santos Departmend of Justice",
name = "Judge",
background = 6,
amblem = 6,
},
[2] = {
title = "Los Santos Departmend of Justice",
name = "Prosecuter",
background = 7,
amblem = 7,
},
[3] = {
title = "Los Santos Departmend of Justice",
name = "Presidency",
background = 8,
amblem = 8,
},
}
},
police = {
item_card_name = "police_card",
grades = {
[0] = {
title = "Los Santos Police Departmend",
name = "Police Officer In Training Card",
background = 9,
amblem = 9,
},
[1] = {
title = "Los Santos Police Departmend",
name = "Police Officer",
background = 10,
amblem = 9,
},
[2] = {
title = "Los Santos Police Departmend",
name = "Police Sheff",
background = 11,
amblem = 9,
},
}
},
fib = {
item_card_name = "fib_card",
grades = {
[0] = {
title = "Los Santos Departmend of Justice",
name = "FIB Agent In Training Card",
background = 12,
amblem = 10,
},
[1] = {
title = "Los Santos Departmend of Justice",
name = "FIB Agent",
background = 13,
amblem = 10,
},
[2] = {
title = "Los Santos Departmend of Justice",
name = "FIB Sheff",
background = 14,
amblem = 10,
},
}
},
sheriff = {
item_card_name = "sheriff_card",
grades = {
[0] = {
title = "Los Santos County Sheriff",
name = "Sheriff In Training Card",
background = 15,
amblem = 11,
},
[1] = {
title = "Los Santos County Sheriff",
name = "Sheriff",
background = 16,
amblem = 11,
},
[2] = {
title = "Los Santos County Sheriff",
name = "Area Commander",
background = 17,
amblem = 11,
},
}
},
}
Config.Default = {
Items = {
--[[
!!! Please do not touch the [key] values!
-> identification_card,
-> driver_license_card,
-> firearms_card
]]
identification_card = "id_card",
driver_license_card = "driver_license",
firearms_card = "weaponlicense",
},
--- ("qb_notify" | "ox_notify" | "custom_notify") System to be used
NotifyType = "qb_notify",
--- Enable this if you are using inventory that supports metadata.
--- If "true" it uses the data on the item, if "false" it uses the data of the user.
UseMetaData = true,
MetaDataKeys = {
firstname = "firstname",
lastname = "lastname",
dateofbirth = "birthdate",
identity = "citizenid",
nationality = "nationality",
gender = "gender"
},
-- Can a player take a ped's vehicle with player work ID Card
BorrowOfVehicle = true,
---("qb_progressbar" | "ox_progressbar" | "custom_progressbar") System to be used
ProgressBarType = "qb_progressbar",
-- The name of the badge prop
BadgeAnimation = {
dict = "paper_1_rcm_alt1-9",
anim = "player_one_dual-9",
prop = "prop_fib_badge",
}
}
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