Required Items
OX Inventory
Weapon
If you are using OX Inventory to add the required weapon ⇒ ox_inventory/data/weapons.lua
['WEAPON_HACKINGDEVICE'] = {
label = 'Hacking Device',
weight = 1000,
durability = 0.0,
},
Items
If you are using OX Inventory to add the required item ⇒ ox_inventory/data/items.lua
["houserobbery_bag"] = {
label = "Heist Bag",
weight = 500,
stack = false,
close = true,
},
["houserobbery_tablet"] = {
label = "House Robbery Tablet",
weight = 500,
stack = false,
close = true,
},
["wine"] = {
label = "Wine",
weight = 300,
stack = true,
close = false,
},
["whiskey"] = {
label = "Whiskey",
weight = 500,
stack = true,
close = true,
},
["weed_ak47"] = {
label = "AK47 2g",
weight = 200,
stack = true,
close = false,
},
["cokebaggy"] = {
label = "Bag of Coke",
weight = 0,
stack = true,
close = true,
},
["meth"] = {
label = "Meth",
weight = 100,
stack = true,
close = true,
},
["rolex"] = {
label = "Golden Watch",
weight = 1500,
stack = true,
close = true,
},
["diamond_ring"] = {
label = "Diamond Ring",
weight = 1500,
stack = true,
close = true,
},
["goldchain"] = {
label = "Golden Chain",
weight = 1500,
stack = true,
close = true,
},
["tenkgoldchain"] = {
label = "10k Gold Chain",
weight = 2000,
stack = true,
close = true,
},
["goldbar"] = {
label = "Gold Bar",
weight = 7000,
stack = true,
close = true,
},
["iphone"] = {
label = "iPhone",
weight = 1000,
stack = true,
close = true,
},
["samsungphone"] = {
label = "Samsung S10",
weight = 1000,
stack = true,
close = true,
},
["laptop"] = {
label = "Laptop",
weight = 4000,
stack = true,
close = true,
},
["tablet"] = {
label = "Tablet",
weight = 2000,
stack = true,
close = true,
},
["smartwatch"] = {
label = "Smart Watch",
weight = 2000,
stack = true,
close = true,
},
QBCore / QBox
Weapon
If you are using QBCore || QBox to add the required weapon ⇒ qb-core/shared/weapons.lua || qbx_core/shared/weapons.lua
[`weapon_hackingdevice`] = { name = 'weapon_hackingdevice', label = 'Hacking Device', weapontype = 'Melee', ammotype = nil, damagereason = 'Melee Killed / Whacked / Executed / Beat down / Musrdered / Battered / Candy Caned' },
Items
If you are using QBCore || QBox to add the required item ⇒ qb-core/shared/items.lua || qbx_core/shared/items.lua
weapon_hackingdevice = { name = 'weapon_hackingdevice', label = 'Hacking Device', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_hackingdevice.png', unique = true, useable = true, description = 'Weapon Hacking Device' },
houserobbery_bag = { name = 'houserobbery_bag', label = 'Heist Bag', weight = 500, type = 'item', image = 'houserobbery_bag.png', unique = true, useable = false, shouldClose = true, description = 'Bag for heist' },
houserobbery_tablet = { name = 'houserobbery_tablet', label = 'House Robbery Tablet', weight = 500, type = 'item', image = 'houserobbery_tablet.png', unique = true, useable = true, shouldClose = true, description = 'House robbery tablet' },
wine = { name = 'wine', label = 'Wine', weight = 300, type = 'item', image = 'wine.png', unique = false, useable = true, shouldClose = false, description = 'Some good wine to drink on a fine evening' },
whiskey = { name = 'whiskey', label = 'Whiskey', weight = 500, type = 'item', image = 'whiskey.png', unique = false, useable = true, shouldClose = true, description = 'For all the thirsty out there' },
weed_ak47 = { name = 'weed_ak47', label = 'AK47 2g', weight = 200, type = 'item', image = 'weed_baggy.png', unique = false, useable = true, shouldClose = false, description = 'A weed bag with 2g AK47' },
cokebaggy = { name = 'cokebaggy', label = 'Bag of Coke', weight = 0, type = 'item', image = 'cocaine_baggy.png', unique = false, useable = true, shouldClose = true, description = 'To get happy real quick' },
meth = { name = 'meth', label = 'Meth', weight = 100, type = 'item', image = 'meth_baggy.png', unique = false, useable = true, shouldClose = true, description = 'A baggie of Meth' },
rolex = { name = 'rolex', label = 'Golden Watch', weight = 1500, type = 'item', image = 'rolex.png', unique = false, useable = false, shouldClose = true, description = 'A golden watch seems like the jackpot to me!' },
diamond_ring = { name = 'diamond_ring', label = 'Diamond Ring', weight = 1500, type = 'item', image = 'diamond_ring.png', unique = false, useable = false, shouldClose = true, description = 'A diamond ring seems like the jackpot to me!' },
goldchain = { name = 'goldchain', label = 'Golden Chain', weight = 1500, type = 'item', image = 'goldchain.png', unique = false, useable = false, shouldClose = true, description = 'A golden chain seems like the jackpot to me!' },
tenkgoldchain = { name = 'tenkgoldchain', label = '10k Gold Chain', weight = 2000, type = 'item', image = '10kgoldchain.png', unique = false, useable = false, shouldClose = true, description = '10 carat golden chain' },
goldbar = { name = 'goldbar', label = 'Gold Bar', weight = 7000, type = 'item', image = 'goldbar.png', unique = false, useable = false, shouldClose = true, description = 'Looks pretty expensive to me' },
iphone = { name = 'iphone', label = 'iPhone', weight = 1000, type = 'item', image = 'iphone.png', unique = false, useable = false, shouldClose = true, description = 'Very expensive phone' },
samsungphone = { name = 'samsungphone', label = 'Samsung S10', weight = 1000, type = 'item', image = 'samsungphone.png', unique = false, useable = false, shouldClose = true, description = 'Very expensive phone' },
laptop = { name = 'laptop', label = 'Laptop', weight = 4000, type = 'item', image = 'laptop.png', unique = false, useable = false, shouldClose = true, description = 'Expensive laptop' },
tablet = { name = 'tablet', label = 'Tablet', weight = 2000, type = 'item', image = 'tablet.png', unique = false, useable = false, shouldClose = true, description = 'Expensive tablet' },
smartwatch = { name = 'smartwatch', label = 'Smart Watch', weight = 2000, type = 'item', image = 'smartwatch.png', unique = false, useable = false, shouldClose = true, description = 'Expensive smartwatch' },
Durability Blocked Weapons
If you are using QBCore ⇒ qb-weapons/config.lua
Config.DurabilityBlockedWeapons = {
...
'weapon_hackingdevice',
}
Weapdraw
If you are using QBCore ⇒ qb-weapons/client/weapdraw.lua
local weapons = {
...
'WEAPON_HACKINGDEVICE'
}
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