Last updated
Last updated
Copy the code of the Mechanical business in the current table.
Your code should be like above. Then, in the mechanic you copied, JobName, VehicleSpawn, TownTruckSpawnCoord, CenterCoord, The coordinates in the BossMenuCoord and ModifiedAreas sections are the places you need to change for your new mechanic.
Please note that these events may vary depending on the hud script you use.
Place events, exports or functions that hide and open your border within these functions.
Kibra Mechanics Configurations
Config.Mechanics = {
{
Owner = nil,
Price = 100000,
MechanicName = nil,
DiscountRate = 0,
JobName = "mechanic", -- If you are using the server's job system, enter the job name.
VehicleSpawn = vector3(-356.51284790039,-119.94790649414,38.696281433105),
TownTruckSpawnCoord = vector4(-366.07720947266,-111.69420623779,38.696643829346,110.70636749268),
Customers = {},
VehicleRepairAndCleaningLaborPrice = 1000, -- Vehicle Cleaning and Repair Fee || This is the labor price only. The price may increase depending on the damage of the vehicle.
SalaryPerMod = 40, -- Percentage that employees will receive from their modification wages.
Money = 0,
Employees = {},
CenterCoord = vector3(-339.3092956543,-137.1961517334,38.699272155762),
BossMenuCoord = vector3(-347.41546630859,-133.4807434082,39.240417480469),
BlipShow = true,
Blip = {Id = 446, Scale = 1.0, Color = 2, Display = 4},
ModifiedAreas = {
{Coord = vector3(-338.6139831543,-137.64077758789,39.00968170166), Distance = 5.0},
{Coord = vector3(490.57504272461,5590.2646484375,794.02239990234), Distance = 5.0}
}
},
}
Config.Mechanics = {
{
Owner = nil,
Price = 100000,
MechanicName = nil,
DiscountRate = 0,
JobName = "mechanic", -- If you are using the server's job system, enter the job name.
VehicleSpawn = vector3(-356.51284790039,-119.94790649414,38.696281433105),
TownTruckSpawnCoord = vector4(-366.07720947266,-111.69420623779,38.696643829346,110.70636749268),
Customers = {},
VehicleRepairAndCleaningLaborPrice = 1000, -- Vehicle Cleaning and Repair Fee || This is the labor price only. The price may increase depending on the damage of the vehicle.
SalaryPerMod = 40, -- Percentage that employees will receive from their modification wages.
Money = 0,
Employees = {},
CenterCoord = vector3(-339.3092956543,-137.1961517334,38.699272155762),
BossMenuCoord = vector3(-347.41546630859,-133.4807434082,39.240417480469),
BlipShow = true,
Blip = {Id = 446, Scale = 1.0, Color = 2, Display = 4},
ModifiedAreas = {
{Coord = vector3(-338.6139831543,-137.64077758789,39.00968170166), Distance = 5.0},
{Coord = vector3(490.57504272461,5590.2646484375,794.02239990234), Distance = 5.0}
}
},
{
Owner = nil,
Price = 100000,
MechanicName = nil,
DiscountRate = 0,
JobName = "mechanic", -- If you are using the server's job system, enter the job name.
VehicleSpawn = vector3(-356.51284790039,-119.94790649414,38.696281433105),
TownTruckSpawnCoord = vector4(-366.07720947266,-111.69420623779,38.696643829346,110.70636749268),
Customers = {},
VehicleRepairAndCleaningLaborPrice = 1000, -- Vehicle Cleaning and Repair Fee || This is the labor price only. The price may increase depending on the damage of the vehicle.
SalaryPerMod = 40, -- Percentage that employees will receive from their modification wages.
Money = 0,
Employees = {},
CenterCoord = vector3(-339.3092956543,-137.1961517334,38.699272155762),
BossMenuCoord = vector3(-347.41546630859,-133.4807434082,39.240417480469),
BlipShow = true,
Blip = {Id = 446, Scale = 1.0, Color = 2, Display = 4},
ModifiedAreas = {
{Coord = vector3(-338.6139831543,-137.64077758789,39.00968170166), Distance = 5.0},
{Coord = vector3(490.57504272461,5590.2646484375,794.02239990234), Distance = 5.0}
}
},
}
Config.HideHud = function()
TriggerEvent("mHud:HideHud")
end
Config.OpenHud = function()
TriggerEvent("mHud:ShowHud")
end