Config Information
Config Information
1. GENERAL SETTINGS
UserNameStartLetter
- Description: Defines the prefix for character names. You can set your server name here. 
- Example: If - "frkn_pixel"is set, player names will start with this prefix.
TabletItem
- Description: The name of the item used by players to access the computer. 
- Default: - "tablet"
DroneObject
- Description: Selects the drone model to be used. 
- Default: - "ch_prop_casino_drone_02a"
MinerDistance
- Description: The maximum proximity for miner equipment to the computer. 
- Default: - 30.0
ControlTime
- Description: Defines the interval for durability checks (in milliseconds). 
- Default: - 1000
DurabilityDecrease
- Description: The amount of durability lost during each check. 
- Default: - 10
2. TEXT SETTINGS
Various action texts displayed to players:
- HackText:- "Access Computer"Text used for hacking a computer.
- BuildText:- "Open Desk"Text used for opening a desk.
- MinerText:- "Open Mining Rack"Text used for opening the miner rack.
- PropUpdateText:- "Update Props"Text used for updating props.
3. MESSAGE SYSTEM
Buyer and Player Messages
- BuyerAutoMessages: Buyer messages offering deals. Examples:- "Heard your goods are top-notch. Offer:"
- "What do you have? I'll pay:"
- "I have cash. How about:"
 
- PlayerAcceptMessages: Messages sent when the player accepts a deal. Examples:- "I accept the offer. Let's make the sale."
- "Deal! I'm selling."
 
- PlayerDeclineMessages: Messages sent when the player rejects a deal. Examples:- "No thanks, not interested."
- "Maybe next time, not selling."
 
System Messages
- SystemAcceptMessages: Messages when the system accepts a deal.- "Alright, the deal is made. Take the goods and here's your cash."
- "Deal confirmed. Goods in your hand, cash in your pocket."
 
- SystemDeclineMessages: Messages when the system declines a deal.- "No worries, we can try again later."
- "Offer declined. Be cautious out there."
 
4. CONTRACTS
Contracts
- Each contract is customized for tasks or heists offered to players. Example contract: 
luaKodu kopyala[1] = {
    name = "Bank Heist",               -- Task name
    category = "Bank Heist",           -- Task category
    cargoType = "BODY ARMOR, PLATES",  -- Cargo type for the task
    image = "../images/SPOILER_image.png", -- Task image
    coin = 50,                         -- Coins earned per task
    requirements = "trackchip",        -- Required item
    slot = 5,                          -- Slot to use
    timeOut = 1800000,                 -- Task duration (30 minutes)
    description = "With this task, you can initiate a detailed bank robbery.", -- Description
    event = "frkn-bankheist:start",    -- Event to start the task
    rank = {                           -- Roles for the task
        [1] = 'Hacker',
        [2] = 'Drone Operator',
        [3] = 'Saboteur',
        [4] = 'Leader',
        [5] = 'Gun / Fight'
    }
}5. INTEGRATIONS
Miner System
- MinerRackItem: Defines coin generation multipliers for GPU miner equipment.
- Example: 
luaKodu kopyala[1] = {itemName = "frkn_gpu_miner_1", itemImg = "gpu.png" , multiplier= 0.001},
[2] = {itemName = "frkn_gpu_miner_2", itemImg = "gpu.png" , multiplier= 0.002},Prop Management
- PropsAll: Information about usable props.
luaKodu kopyala[1] = {itemname = "frkn_server1", label = "Server 1", hash = "1030147405", propname = "hei_prop_mini_sever_01"},
[2] = {itemname = "frkn_server2", label = "Server 2", hash = "1806543322", propname = "hei_prop_mini_sever_02"},6. APP STORE
- AppStore: Applications available in the store for players to purchase.
luaKodu kopyala[1] = {
    appName = "HQ",
    appDesc = "Manage the HQ and unlock new features",
    appImg = "../images/app-11.png",
    appCoin = 0, -- Free
    appType = "open",
    appPage = "hq-page"
},7. WI-FI DIFFICULTY LEVELS
- WifiConnectionTime: Settings for connection times based on difficulty.
luaKodu kopyala["Hard Level"] = {time = 3 * 360 * 10000}, -- 3-hour connection for hard level
["Mid Level"] = {time = 2 * 360 * 10000}, -- 2-hour connection for medium level
["Easy Level"] = {time = 1 * 360 * 10000}, -- 1-hour connection for easy level8. AUTHORIZATION SYSTEM
- Levels define reliability and skills for players or NPCs: 
luaKodu kopyala[1] = {name = "Trainee", level = 1},
[2] = {name = "Amateur", level = 2},
[3] = {name = "Professional", level = 3},- Trainee: Reliability 30%, Robbery chance 20%. 
- Master: Reliability 90%, Robbery chance 10%. 
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