1. GENERAL SETTINGS
UserNameStartLetter
Description: Defines the prefix for character names. You can set your server name here.
Example: If
"frkn_pixel"
is set, player names will start with this prefix.
TabletItem
Description: The name of the item used by players to access the computer.
Default:
"tablet"
DroneObject
Description: Selects the drone model to be used.
Default:
"ch_prop_casino_drone_02a"
MinerDistance
Description: The maximum proximity for miner equipment to the computer.
Default:
30.0
ControlTime
Description: Defines the interval for durability checks (in milliseconds).
Default:
1000
DurabilityDecrease
Description: The amount of durability lost during each check.
Default:
10
2. TEXT SETTINGS
Various action texts displayed to players:
HackText
:"Access Computer"
Text used for hacking a computer.BuildText
:"Open Desk"
Text used for opening a desk.MinerText
:"Open Mining Rack"
Text used for opening the miner rack.PropUpdateText
:"Update Props"
Text used for updating props.
3. MESSAGE SYSTEM
Buyer and Player Messages
BuyerAutoMessages
: Buyer messages offering deals. Examples:"Heard your goods are top-notch. Offer:"
"What do you have? I'll pay:"
"I have cash. How about:"
PlayerAcceptMessages
: Messages sent when the player accepts a deal. Examples:"I accept the offer. Let's make the sale."
"Deal! I'm selling."
PlayerDeclineMessages
: Messages sent when the player rejects a deal. Examples:"No thanks, not interested."
"Maybe next time, not selling."
System Messages
SystemAcceptMessages
: Messages when the system accepts a deal."Alright, the deal is made. Take the goods and here's your cash."
"Deal confirmed. Goods in your hand, cash in your pocket."
SystemDeclineMessages
: Messages when the system declines a deal."No worries, we can try again later."
"Offer declined. Be cautious out there."
4. CONTRACTS
Contracts
Each contract is customized for tasks or heists offered to players. Example contract:
5. INTEGRATIONS
Miner System
MinerRackItem
: Defines coin generation multipliers for GPU miner equipment.Example:
Prop Management
PropsAll
: Information about usable props.
6. APP STORE
AppStore
: Applications available in the store for players to purchase.
7. WI-FI DIFFICULTY LEVELS
WifiConnectionTime
: Settings for connection times based on difficulty.
8. AUTHORIZATION SYSTEM
Levels define reliability and skills for players or NPCs:
Trainee: Reliability 30%, Robbery chance 20%.
Master: Reliability 90%, Robbery chance 10%.
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