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On this page
  • Target System
  • Supported Inventories
  • SQL For House Script
  • Setup For Inventories
  • Other Supported House Maps
  • Server.cfg
  1. 0R RESOURCES
  2. 0R Houses

Installation

0Resmon Houses Installation Document and Basic Concepts

This installation guide covers both ESX and QBCore frameworks.

Resource
Source

ox_lib

bob74_ipl

xsound

screenshot-basic

0r_lib

You can find it on your keymaster account. (It is delivered as Escrow.)

qua-garagehouse

You can find it on your keymaster account. (It is delivered as Escrow.)

qua-house

You can find it on your keymaster account. (It is delivered as Escrow.)

qua-nmotel

You can find it on your keymaster account. (It is delivered as Escrow.)

Target System

The system can work with ox_target and qb-target plugins. Or you can integrate it by making arrangements yourself.

Supported Inventories

  • qb-inventory

  • qs-inventory

  • ox_inventory

  • ps-inventory

  • lj-inventory

  • origen_inventory

  • ls-inventory

  • core-inventory

  • codem-inventory

SQL For House Script

It has an automatic SQL installation system. You don't have to do anything.

Setup For Inventories

Open the ox_inventory/data/items.lua file. And place the following code.

['housekey'] = {
	label = 'House Key',
	weight = 200,
	stack = false
},

['houselockpick'] = {
	label = 'House Lockpick',
	weight = 200,
	stack = false
},

and now open the ox_inventory/modules/items/client.lua file and place the following code.

Item('housekey', function(data, slot)
    TriggerEvent('0R:Houses:Client:OpenHouseDoor', slot)
end)

The best thing about these inventories is that their infrastructure is qb-inventory. That's why the installations are the same.

Place these items in items.lua in your inventories. (qb-inventory to qb-core/shared/items.lua)

housekey = { name = 'housekey', label = 'House Keys', weight = 1000, type = 'item', image = 'housekeys.png', unique = true, useable = true, shouldClose = true, combinable = nil, description = 'Default House Key' },
houselockpick = { name = 'houselockpick', label = 'House Lock Pick', weight = 1000, type = 'item', image = 'lockpick.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = 'Lockpick for House' },

Open your inventory javascript file. And search for the FormatItemInfo function and place this code in the if loop within that function. There should be a metadata.js file in qs-inventory, do the same process there.

} else if (itemData.name == "housekey") {
    $(".item-info-title").html("<p>" + itemData.label + "</p>");
    $(".item-info-description").html(
        "<p><strong>House: </strong><span>" +
        itemData.info.HouseName +
        "</span></p><p><strong>Address: </strong><span>" +
        itemData.info.Address
);

For New qb-inventory

case "housekey":
    return `<p><strong>House: </strong><span>${itemData.info.HouseName}</span></p>
    <p><strong>Address: </strong><span>${itemData.info.Address}</span></p>`;

Add this code to the if condition in the codem-inventory/config/metadata.js file located in the inventory.

} else if (item.name.match("housekey")) {
    let infoData = [
        { label: "House Key: ", value: iteminfo.HouseName },
        { label: "Address:", value: iteminfo.Address },
    ]
    returnString = infoData;

Find the metadata.js file and add this code to the item list in the qbItemInfo function.

} else if (itemData.name == "housekey") {
    html = `
      <div class="item_info_container">
        <div class="item_info_row">
          <div class="item_info_row_left">First Name: </div>
          <div class="item_info_row_right">${itemData.info.HouseName}</div>
        </div>
        <div class="item_info_row">
          <div class="item_info_row_left">Last Name: </div>
          <div class="item_info_row_right">${itemData.info.Address}</div>
        </div>`;

Other Supported House Maps

Apart from the maps that come with the purchase of 0R House, house maps are available. House maps provided by Household Studios and compatible with the house system:

Resource
Require

Hane Mirrorpark House

ox_lib

Hane Vespucci Houses (Not Ready Yet)

ox_lib

These maps belong to Hane Studios. If you have any problems you should contact them.

Server.cfg

start es_extended
start 0r_lib
start 0r_houses

## If You Are Using Other Maps ##
start hn_expansion_41_houses
start hane_mirrorpark_data
--- esx resources --
start qb-core
start 0r_lib
start 0r_houses

## If You Are Using Other Maps ##
start hn_expansion_41_houses
start hane_mirrorpark_data
--- qbcore resources --

The server.cfg initialization order should be as follows.

PreviousIntegrators and ExportsNext0R Casino

Last updated 10 months ago

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https://forum.cfx.re/t/free-prop-classic-coffee-table-wide-dont-miss-41-houses-with-40-discount/5226398
https://forum.cfx.re/t/mlo-vespucci-6-villas-pack/4747944