# Bringing old characters

{% hint style="info" %}
If your server is open and is being played by players and data is being recorded, the option to transfer old characters is for you.
{% endhint %}

You can activate this system in the <mark style="background-color:orange;">Config</mark> file.

```lua
Config.TransferData = true
```

After setting this variable to <mark style="background-color:orange;">true</mark>, **restart the script**

When you restart the script, you can see the transferred player data as below and how many characters were transferred when the process was finished.

<figure><img src="/files/0AP8kQzHIkcRZpNXP4Yg" alt=""><figcaption></figcaption></figure>

After seeing this post, you can make the <mark style="background-color:orange;">Config.TransferData</mark> variable <mark style="background-color:orange;">false</mark> and **restart the script again**


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