config.lua
--[[
All script settings are found and edited in this file.
Make sure to configure everything properly before running the script.
]]
Config = {}
---[[ The images folder path of your inventory script ]]
--- So that item names and images will match your inventory - images only PNG !
Config.InventoryImagesFolder = 'ox_inventory/web/images/'
--[[ Menu Command ]]
Config.IllegalMenu = {
-- Command to open the illegal menu.
openWithCommand = {
active = true, -- Set to true to enable command-based menu opening.
command = 'illegalmenu',
},
-- Keybind to open the illegal menu.
openWithKey = {
active = true, -- Set to true to enable keybind-based menu opening.
key = 'F9',
},
-- Item to open the illegal menu.
-- This allows players to open the menu by using a specific item.
openWithItem = {
active = true, -- Set to true to enable item-based menu opening.
itemName = 'illegal_tablet', -- The name of the item that opens the menu.
},
-- Jobs allowed to open the illegal menu.
-- I f table is empty, all jobs can access the menu.
-- If you want to restrict access, add specific job names or gang names.
allowedJobs = {
-- 'job-name', -- Replace 'job-name' with the actual job names that can access the menu.
-- 'gang-name', -- Replace 'gang-name' with the actual gang names that can access the menu.
},
}
---[[ Police Jobs ]]
Config.PoliceJobName = {
['police'] = true, -- Name of the police job (used to check player roles).
['sheriff'] = true, -- Additional police job name (e.g., for different departments).
}
--[[ Level experience ]]
Config.Levels = { 0, 1000, 2000, 4000, 8000, 10000, 15000 } -- Experience experience for each level. You can adjust or expand as needed.
--[[ Drone Delivery Settings ]]
Config.DroneDelivery = {
time = 10, -- Time (in seconds) before the drone arrives. Minimum recommended: 60 sec for realism.
objectModel = 1657647215, -- Object model hash for the drone entity.
bagModel = 'xm_prop_x17_bag_01a', -- Bag object model.
blip = { sprite = 627, color = 5, text = 'Drone' } -- Blip icon and color shown on the map during delivery.
}
--[[ Job Info Box Expansion Key ]]
Config.ExpandJobInfoBoxKey = 'B' -- Key used to expand additional job-related info (e.g., stats, details).
---[[ Money Configuration ]]
Config.DirtyMoney = {
isItem = true, -- If set to true, dirty money will be treated as an item.
itemName = 'black_money', -- The name of the dirty money item (if isItem is true).
accountName = 'black_money', -- The account name used for dirty money transactions.
label = 'Black Money',
}
Config.CleanMoney = {
isItem = true, -- If set to true, dirty money will be treated as an item.
itemName = 'cash', -- The name of the dirty money item (if isItem is true).
accountName = 'cash', -- The account name used for dirty money transactions.
label = 'Cash',
}
--[[ Debug Mode ]]
Config.debug = false -- Enable (true) or disable (false) debug mode for development/testing.
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