Exports
FRKN-Dispatch – Client Exports Guide
All exports must be called on the client side.
1) Quick Start
Bank Robberies (requires camera ID)
exports['frkn-dispatch']:FleecaBankRobbery(1)
exports['frkn-dispatch']:PacificBankRobbery(2)
exports['frkn-dispatch']:PaletoBankRobbery(3)Vehicle Alerts (requires vehicle entity)
local vehicle = GetVehiclePedIsIn(PlayerPedId(), false)
exports['frkn-dispatch']:CarBoosting(vehicle)
exports['frkn-dispatch']:VehicleTheft(vehicle)
exports['frkn-dispatch']:SpeedingVehicle(vehicle)Simple Alerts (no params)
exports['frkn-dispatch']:HouseRobbery()
exports['frkn-dispatch']:OfficerDown()
exports['frkn-dispatch']:Shooting()2) Full API Reference
Unless stated otherwise, exports do not require parameters.
camId= number, the linked camera ID.vehicle= vehicle entity handle.
exports['frkn-dispatch']:ArtGalleryRobbery()exports['frkn-dispatch']:CarBoosting(vehicle)exports['frkn-dispatch']:CarJacking(vehicle)exports['frkn-dispatch']:CustomAlert(dataTable)exports['frkn-dispatch']:DeceasedPerson()exports['frkn-dispatch']:DrugBoatRobbery()exports['frkn-dispatch']:DrugSale()exports['frkn-dispatch']:EmsDown()exports['frkn-dispatch']:Explosion()exports['frkn-dispatch']:Fight()exports['frkn-dispatch']:FleecaBankRobbery(camId)exports['frkn-dispatch']:HouseRobbery()exports['frkn-dispatch']:HumaneRobbery()exports['frkn-dispatch']:Hunting()exports['frkn-dispatch']:InjuriedPerson()exports['frkn-dispatch']:OfficerDown()exports['frkn-dispatch']:OfficerBackup()exports['frkn-dispatch']:OfficerInDistress()exports['frkn-dispatch']:PacificBankRobbery(camId)exports['frkn-dispatch']:PaletoBankRobbery(camId)exports['frkn-dispatch']:PrisonBreak()exports['frkn-dispatch']:Shooting()exports['frkn-dispatch']:SignRobbery()exports['frkn-dispatch']:SpeedingVehicle(vehicle)exports['frkn-dispatch']:StoreRobbery(camId)exports['frkn-dispatch']:SuspiciousActivity()exports['frkn-dispatch']:TrainRobbery()exports['frkn-dispatch']:UndergroundRobbery()exports['frkn-dispatch']:UnionRobbery()exports['frkn-dispatch']:VangelicoRobbery(camId)exports['frkn-dispatch']:VanRobbery()exports['frkn-dispatch']:VehicleShooting(vehicle)exports['frkn-dispatch']:VehicleTheft(vehicle)exports['frkn-dispatch']:YachtHeist()exports['frkn-dispatch']:BobcatSecurityHeist()
3) Real-World Examples
Robbery Script Integration
RegisterNetEvent('startRobbery')
AddEventHandler('startRobbery', function()
exports['frkn-dispatch']:StoreRobbery(1)
end)Police Script Integration
RegisterNetEvent('officerDown')
AddEventHandler('officerDown', function()
if PlayerData.job.name == 'police' then
exports['frkn-dispatch']:OfficerDown()
end
end)Vehicle Script Integration
RegisterNetEvent('vehicleStolen')
AddEventHandler('vehicleStolen', function(vehicle)
exports['frkn-dispatch']:VehicleTheft(vehicle)
end)4) Custom Alert
exports['frkn-dispatch']:CustomAlert({
message = fullCode,
dispatchCode = args[1],
code = fullCode,
icon = 'fas fa-phone',
priority = 2,
alert = { sprite = 14, scale = 0.5 },
coords = GetEntityCoords(PlayerPedId()),
})Fields:
message/code/dispatchCode: text and code infoicon: Font Awesome icon classpriority: number (1–3)alert.sprite,alert.scale: blip customizationcoords: player coordinates
5) Creating a New Alert
5.1 Add client function
local function TestAlert()
local coords = GetEntityCoords(cache.ped)
local vehicle = GetVehicleData(cache.vehicle)
local dispatchData = {
message = locale('testalert'),
codeName = 'testalert',
code = '10-35',
icon = 'fas fa-car-burst',
priority = 2,
coords = coords,
street = GetStreetAndZone(coords),
heading = GetPlayerHeading(),
vehicle = vehicle.name,
plate = vehicle.plate,
color = vehicle.color,
class = vehicle.class,
doors = vehicle.doors,
jobs = { 'leo' }
}
TriggerServerEvent('frkn-dispatch:server:notify', dispatchData)
end
exports('TestAlert', TestAlert)5.2 Add blip config
['testalert'] = {
radius = 0,
sprite = 119,
color = 1,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = false,
flash = false
},The
codeNamemust match thedispatchData.codeNamein your client function.
6) Notes & Tips
For robbery exports with
camId, always provide a valid camera ID.For vehicle-based exports, make sure
vehicleis a valid entity handle.All exports must be called from the client.
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