âïļUsage
Frkn Camera Usage
ð Usage
How to Use FRKN-Camera Script?
FRKN-Camera is a highly advanced surveillance and camera control system. It allows players to access real-time security feeds, detect threats like weapons or masks, and manage cameras across multiple locations with smooth transitions and interactive UI.
ðĨ Accessing the Camera System
To access the camera system:
Approach a target zone configured via coordinates in your
config.lua
.Interact to open the Security Terminal interface.
A grid layout will show all available cameras with the following data:
ð Location Name (e.g., Fleeca Bank - Legion Square)
ðĨ Live Thumbnail Preview
ð§ Status (Working, No Signal, Warning)
â ïļ Threat Detection: mask, weapon, and suspect identification
ð§ Navigation & Interaction
ðąïļ Mouse Movement: Rotate and pan the current camera
ð Mouse Scroll Wheel: Zoom in/out (if enabled in config)
ðŊ Click on UI: Instantly switch to a selected camera from the grid
ðŪ [A] / [D] Keys: Navigate between cameras manually
ðŦ Smooth Transitions: Camera switches use interpolation for cinematic effect
ðĨïļ Camera Features & Modes
ðĒ Active Camera HUD
Always shows which camera is currently being viewed
Supports visual modes like NRM (Normal), NGTV (Night Vision), THRML (Thermal)
ð Camera Looping / Cycling
Seamlessly switch between multiple cameras in a loop or on-demand
ðĻ Event-Triggered Access (Optional)
Automatically activates specific cameras based on in-game events (e.g., robbery zones, motion sensors)
Shows Weapon Detected, Mask Detected, and Suspect Name when enabled
ðŊ Target-Based Zones
Use interaction targets to assign cameras to specific models or locations for quick access
ðš Global Surveillance Panel
Displays all connected cameras with live status
Easily identify issues like No Signal, Threat Detected, or Active Intrusion from one screen
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