# How to?

***

## **Hide other UIs when Bodycam menu is opened**

* It will be enough to put **export** or an **Event Trigger** inside the following functions.

```lua
Config.OpenUIs = function()
    -- You can reopen closed UIs from here with export or trigger again
end

Config.CloseUIs = function()
    -- You can close UIs that you do not want to appear on the screen with export or trigger here
end
```

## Sometimes the character's head is visible in the bodycam

* Go to the **Config.CamSettings** variable in the config file
* Play with the **Y** value of the **\["bodycamPositions"]** variable until it stops bothering you. For example, **-0.025** or **0.040** will do the way you want.


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