# Bringing old characters

{% hint style="info" %}
If your server is open and is being played by players and data is being recorded, the option to transfer old characters is for you.
{% endhint %}

You can activate this system in the <mark style="background-color:orange;">Config</mark> file.

```lua
Config.TransferData = true
```

After setting this variable to <mark style="background-color:orange;">true</mark>, **restart the script**

When you restart the script, you can see the transferred player data as below and how many characters were transferred when the process was finished.

<figure><img src="https://3505378470-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FmOhVROw9E3kpmAG3JYVe%2Fuploads%2FHso57D5CNxtEoF1ai7yY%2Fresim_2024-05-19_220119145.png?alt=media&#x26;token=aa50b86b-8603-4184-95e4-d80fcaf647c7" alt=""><figcaption></figcaption></figure>

After seeing this post, you can make the <mark style="background-color:orange;">Config.TransferData</mark> variable <mark style="background-color:orange;">false</mark> and **restart the script again**
