# New QBCore Adapt

{% hint style="danger" %}
Incomplete or incorrect installation will result in a multicharacter error and will not save your new characters.
{% endhint %}

{% hint style="warning" %}
qb-multicharacter should be disabled or deprecated.
{% endhint %}

{% hint style="info" %}
Visit this folder for the changes we will make.

*<mark style="background-color:green;">**qb-core/server/player.lua**</mark>*
{% endhint %}

* Find the specified function\ <mark style="background-color:orange;">function QBCore.Player.Login(source, citizenid, newData)</mark>
* Function should be found. <mark style="background-color:orange;">else</mark> part of <mark style="background-color:orange;">if citizenid then</mark> query should be opened
* the function <mark style="background-color:orange;">QBCore.Player.CheckPlayerData(source, newData)</mark> should be made as follows.

```lua
local required = QBCore.Player.CheckPlayerData(source, newData)
TriggerEvent('wais:sendNewCharacterData', required.source, required.cid, required.citizenid)
```

{% hint style="info" %}
After pasting the code above, it should look like below.
{% endhint %}

<pre class="language-lua"><code class="lang-lua">function QBCore.Player.Login(source, citizenid, newData)
    if source and source ~= '' then
        if citizenid then
            local license = QBCore.Functions.GetIdentifier(source, 'license')
            local PlayerData = MySQL.prepare.await('SELECT * FROM players where citizenid = ?', { citizenid })
            if PlayerData and license == PlayerData.license then
                -- THESE PLACES ARE ACTUALLY FULL OF CODES
            else
                -- THESE PLACES ARE ACTUALLY FULL OF CODES
            end
        else
            local required = QBCore.Player.CheckPlayerData(source, newData)
<strong>            TriggerEvent('wais:sendNewCharacterData', required.source, required.cid, required.citizenid)
</strong>        end
        return true
    else
        -- THESE PLACES ARE ACTUALLY FULL OF CODES
        return false
    end
end
</code></pre>

* After this section is made as above, the following path should be followed.
* <mark style="background-color:orange;">function QBCore.Player.CreatePlayer(PlayerData, Offline)</mark> The specified function must be found and go to the last line of this function.
* Then the following codes should be pasted

```lua
return Offline and self or {
        source = PlayerData.source,
        cid = PlayerData.cid,
        citizenid = PlayerData.citizenid
}
```

{% hint style="info" %}
After pasting the code above, it should look like below.

Only the return code content in the last line is important. Pay no attention to other lines of code.
{% endhint %}

```lua
function QBCore.Player.CreatePlayer(PlayerData, Offline)
    local self = {}
    self.Functions = {}
    self.PlayerData = PlayerData
    self.Offline = Offline
    
    -- THESE PLACES ARE ACTUALLY FULL OF CODES
    -- THESE PLACES ARE ACTUALLY FULL OF CODES
    -- THESE PLACES ARE ACTUALLY FULL OF CODES
    
    if self.Offline then
        return self
    else
        QBCore.Players[self.PlayerData.source] = self
        QBCore.Player.Save(self.PlayerData.source)
        TriggerEvent('QBCore:Server:PlayerLoaded', self)
        self.Functions.UpdatePlayerData()
    end
    
    return Offline and self or {
        source = PlayerData.source,
        cid = PlayerData.cid,
        citizenid = PlayerData.citizenid
    }
end
```


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.0resmon.org/0resmon/0resmon-1/wais-resoucres/wais-multicharacterv2/installation-qbcore/new-qbcore-adapt.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
