🌭Mobile Hotdog

You can find all the necessary information and developer content for Mobile hotdog here

  • ["name"]: It is the label that will appear in menus or notifications.

  • The [‘menu’] variable consists of things related to the location from which the job is to be retrieved

    • ["job_menu"]: @vector3 Accepts. The menu access location of the job.

    • ["interaction_distance"]: @float Accepts. The player distance controlled to access the menu.

  • ["reward"]: @number Between $4 and $13. You can enter the price you want.

  • ["randomPedTime"]: @number It is a variable of how many seconds the customer NPCs will spawn. You can only write in the number.


🪜Stand / Prop / Attach / Animations

Prop settings for the hotdog stand.

  • ["model"]: @string It is the model of the prop. You can examine the models from PlebMaster

  • [spawn_coords"]: @vector4 Where the Stand will spawn.

  • ["attach_settings"]: The settings for attaching the model to the user.

    • ["bone"]: @number Select the appropriate one of the bonnets that the characters have. You can see the bones and their names in AltV - Ped Bones

    • ["coords"]: @vector3 It is the offset to be added to the 0.0 position of the character.

    • ["rotation"]: @vector3 The location, direction and heading settings of the model when attaching it to the character.

  • ["animName"]: @string Animation name.

  • ["animDict"]: @string Animation directory name.


🔖NPC Request items

It is a list of items that NPCs will request from the hotdog vendor.

  • ["label"]: Name of the item to be requested from the player.

  • ["animName"]: @string Animation name.

  • ["animDict"]: @string Animation directory name.

  • ["progresstime"]: @number Item preparation and delivery time to the NPC.

  • ["prop"]: Prop will appear on the NPC.

    • ["bone"]: @number Select the appropriate one of the bonnets that the characters have. You can see the bones and their names in AltV - Ped Bones

    • ["coords"]: @vector3 It is the offset to be added to the 0.0 position of the character.

    • ["rotation"]: @vector3 The location, direction and heading settings of the model when attaching it to the character.

    • ["model"]: @string You can enter the vehicle model here. Be careful to enter a valid vehicle.

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