🎌System Config

System Config


General Config

targetSystem = 'qb-target',
    PrisonNoteBook = 'prison_notebook',
    ItemSystem = false,
    AddItems = {
        ['bread'] = 1,
        ['water'] = 1,
        ['cigarette'] = 5,
        ['prison_notebook'] = 1
    },
    Job = {'police', 'sheriff'},
  • targetSystem: Choose between qb-target or ox_target.

  • PrisonNoteBook: The item name for the prison notebook.

  • ItemSystem: If true, players’ items are removed when jailed and returned on release.

  • AddItems: Items given automatically upon entering prison.

  • Job: Jobs with permission to access the prison system.


Teleport & Zone Config

  • from: Release location when leaving prison.

  • to: Entry location inside prison.

  • visitCoords: Visiting room teleport point.

  • Defines the polygon area for the prison zone and its vertical height range.


Phone System (Visits)

  • phoneModels: World models used for visit calls.

  • Target Options: Both qb-target and ox_target configurations are supported.


Prison Outfits

  • enable: Toggle prison uniforms.

  • Separate configurations for male and female outfits using clothing component IDs.


Electric Panel & Time Control

  • panelLocations: Electrical panels used in escape plans.

  • TimeControl: If true, panels can only be sabotaged at night.


Tunnel Escape

  • Fully controls digging spot, tunnel entry, exit, and post-escape spawn.


NPC Dialogs

  • goodNpc: Provides job hints.

  • badNpc: Guides escape planning. Supports guard alert toggles (alertsGuards).


Prison NPCs

  • Configurable NPCs with positions, animations, and behaviors.


Basketball System

  • Defines basketball courts, limits ball spawn count, and sets controls.

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