👊Job Config
TASKS PRICE AND ITEMS CONFIG
Defines the payout, duration, and item rewards for each job. Do not change item names because the escape process depends on them.
Tasks = {
poop = { -- Toilet cleaning job
decraseTime = 5,
money = 100,
rewardItems = {
{ name = "prison_rustynail", label = "Rusty Nail", amount = 1 },
{ name = "prison_tornglove", label = "Torn Glove", amount = 1 }
}
},
dish = { -- Dishwashing job
decraseTime = 10,
money = 200,
rewardItems = {
{ name = "prison_soapresidue", label = "Soap Residue", amount = 1 },
{ name = "prison_plateshard", label = "Broken Plate Shard", amount = 1 }
}
},
gym = { -- Gym training job
decraseTime = 15,
money = 300,
rewardItems = {
{ name = "prison_barbellrod", label = "Bent Barbell Rod", amount = 1 },
{ name = "prison_sweatytowel", label = "Sweaty Towel", amount = 1 }
}
}
},
CLEANING JOB CONFIG
Configuration for the toilet cleaning job, including models, tools, timing, and cleanup zones.
poopModel = "prop_big_shit_01", -- Model for dirty spots
cleaningTool = "prop_tool_broom", -- Tool used for cleaning
maxPoops = 5, -- Max dirty spots spawned at a time
cleanupTime = 10000, -- Cleaning duration (ms)
respawnDelay = 10 * 60 * 10, -- Respawn delay for new dirty spots (ms)
cleanupZones = { -- Zones where cleaning tasks appear
{ x1 = 1685.0, y1 = 2475.0, z1 = 44.55, x2 = 1695.0, y2 = 2485.0, z2 = 44.55 }
},
DISH JOB CONFIG
Configuration for the dishwashing job, including locations and props.
washCoords = vector3(1788.6066, 2567.5662, 45.6232), -- Sink location for washing dishes
cupboardCoords = vector3(1781.3596, 2568.1255, 45.5032), -- Cupboard to store clean dishes
placedPropCount = 5, -- Number of dishes to place to complete the job
dishDefinitions = { -- Props used for dishwashing
{
model = 'prop_whiskey_glasses',
coords = vector3(1784.82, 2564.17, 45.59),
isWashedModel = 'prop_wine_glass',
offset = vector3(0.13, 0.02, -0.02),
rotation = vector3(-90.0, 0.0, 90.0),
bone = 57005 -- Right Hand
},
{
model = 'prop_copper_pan',
coords = vector3(1782.71, 2565.83, 45.61),
isWashedModel = 'prop_copper_pan',
offset = vector3(0.1, 0.0, -0.1),
rotation = vector3(0.0, 0.0, 0.0),
bone = 57005
},
{
model = 'prop_kettle',
coords = vector3(1783.16, 2568.4, 45.53),
isWashedModel = 'prop_kettle',
offset = vector3(0.1, 0.0, -0.1),
rotation = vector3(0.0, 0.0, 0.0),
bone = 57005
},
{
model = 'prop_foodprocess_01',
coords = vector3(1785.58, 2568.41, 45.52),
isWashedModel = 'prop_foodprocess_01',
offset = vector3(0.1, 0.0, -0.1),
rotation = vector3(0.0, 0.0, 0.0),
bone = 57005
},
{
model = 'prop_copper_pan',
coords = vector3(1781.32, 2563.21, 44.66),
isWashedModel = 'prop_copper_pan',
offset = vector3(0.1, 0.0, -0.1),
rotation = vector3(0.0, 0.0, 0.0),
bone = 57005
}
},
GYM JOB CONFIG
Configuration for the gym training job, including outfits, workout spots, and props.
changeClothesCoords = vector4(1732.0748, 2499.8147, 49.2287, 170.3239), -- Location to change into workout clothes
SportOutfits = { -- Gym outfit configuration
male = {
{
components = {
{ component_id = 3, drawable = 15, texture = 0 },
{ component_id = 4, drawable = 14, texture = 0 },
{ component_id = 6, drawable = 7, texture = 0 },
{ component_id = 8, drawable = 15, texture = 0 },
{ component_id = 11, drawable = 15, texture = 0 },
{ component_id = 7, drawable = 0, texture = 0 },
{ component_id = 10, drawable = 0, texture = 0 }
}
}
},
female = {
{
components = {
{ component_id = 3, drawable = 14, texture = 0 },
{ component_id = 4, drawable = 37, texture = 0 },
{ component_id = 6, drawable = 4, texture = 0 },
{ component_id = 8, drawable = 15, texture = 0 },
{ component_id = 11, drawable = 15, texture = 0 }
}
}
}
},
pullupSpots = { -- Pull-up workout spots
{ coords = vector3(1727.3789, 2497.2597, 45.8447), heading = 121.3913 },
{ coords = vector3(1731.7228, 2489.8123, 45.8254), heading = 123.0902 }
},
barbellPickupCoords = vector3(1737.94, 2491.54, 45.02), -- Barbell pickup location
barbellHeading = 261.11,
barbellModel = "prop_barbell_30kg"
}
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