πŸ”Overview

What features does the hunting script offer? What is it?


πŸ‚ Hunting Zones:

  • There are different hunting areas available

  • Hunting areas have different animals and rarity values!

  • You can adjust the spawn time and spawn rate of animals within the area!


πŸ“œ Missions:

  • You can accept mission and earn extra money and XP

  • You can create custom missions based on level.


πŸ”’ Levels:

  • The desired amount of levels can be set.

  • A multiplier specific to levels can be set. This multiplier affects the XP gained when tanning animal hides and the money earned when selling animal parts. You gain an additional amount equal to the multiplier.

  • The XP required for levels and the default level can be adjusted.


🫎 Animals:

  • Animals specific to each area can be placed

  • The XP and animal parts (items) awarded when an animal's skin is removed can be customized based on the animal.

  • The option to use knife types such as WEAPON_KNIFE for skinning animals is available in the config.

  • Animations and progress bars used for skinning animals are available in the config.


πŸš— Vehicles:

  • When the job is started, the vehicle model specified in Config will spawn.

  • The vehiclekey and fuel scripts for the vehicle will work with automatic integration.


πŸ“¦ Hunting Items ( Starter Items ):

  • You can configure the necessary weapons, ammunition, and other items for hunting from the table available in the Config.

  • Items given in situations such as leaving the area or exiting the server will be automatically deleted. It is not possible for me to take the items out of the hunting area.


πŸ’Ό Job Integration / Work with Job:

  • You can specify whether the job is required via the configuration.

  • It means that if the job can be done without requiring a specific profession, anyone can use this profession without changing their job and without requiring a specific job.


πŸ§‘β€πŸ§’β€πŸ§’ Group:

  • The group limit can be set in Config. By default, groups of 4 people are available.

  • Players in the group can see each other on the map. This can be disabled in the Config.

  • When group tasks are completed, the reward can be divided and distributed among the group members. This feature can be disabled in Config.


πŸ”– Admin Commands:

  • /givexp <id> <amount>: You can give the user hunting XP in this format.

  • /setxp <id> <amount>: You can set the user's hunting XP to a fixed value.

  • /setlevel <id> <level>: You can set the user's hunting level using this command.

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