Prop System


With this menu, you can easily place probes and place multiple probs at once.It is very easy to use; all the buttons are displayed on the screen.
Config;
{
key = "objects",
label = "Object Operations",
type = "submenu",
items = {
{ key = "place_barrier", label = "Place barrier", event = { side = "client", name = "frkn:props:place", args = { prop = "prop_barrier_work06a", freeze = true, count = 1, spacing = 1.5 } } },
{ key = "place_spike", label = "Place spike", event = { side = "client", name = "frkn:props:place", args = { prop = "P_ld_stinger_s", freeze = false, count = 1, spacing = 3.5 } } },
{ key = "place_cone", label = "Place cone", event = { side = "client", name = "frkn:props:place", args = { prop = "prop_roadcone02a", freeze = false, count = 1, spacing = 1.5 } } },
{ key = "place_roadsign", label = "Place road sign", event = { side = "client", name = "frkn:props:place", args = { prop = "prop_snow_sign_road_06g", freeze = true, count = 1, spacing = 1.5 } } },
{ key = "place_tent", label = "Place tent", event = { side = "client", name = "frkn:props:place", args = { prop = "prop_gazebo_03", freeze = true, count = 1, spacing = 1.5 } } },
{ key = "place_light", label = "Place light", event = { side = "client", name = "frkn:props:place", args = { prop = "prop_worklight_03b", freeze = true, count = 1, spacing = 1.5 } } },
{ key = "place_stand", label = "Place Police Stand", event = { side = "client", name = "frkn:props:place", args = { prop = "p_amb_cop_stand", freeze = true, count = 1, spacing = 1.5 } } },
{ key = "place_barrier_2", label = "Place Metal Barrier", event = { side = "client", name = "frkn:props:place", args = { prop = "prop_barrier_02a", freeze = true, count = 1, spacing = 1.5 } } },
{ key = "place_bollard", label = "Place Concrete Bollard", event = { side = "client", name = "frkn:props:place", args = { prop = "prop_bollard_01a", freeze = true, count = 1, spacing = 1.5 } } },
{ key = "place_fence", label = "Place Temporary Fence", event = { side = "client", name = "frkn:props:place", args = { prop = "prop_temp_fence_01", freeze = true, count = 1, spacing = 1.5 } } },
{ key = "place_cone_2", label = "Place Orange Cone", event = { side = "client", name = "frkn:props:place", args = { prop = "prop_coner", freeze = false, count = 1, spacing = 1.5 } } },
{ key = "place_checkpoint", label = "Place Checkpoint", event = { side = "client", name = "frkn:props:place", args = { prop = "prop_air_mainsign", freeze = true, count = 1, spacing = 1.5 } } },
}
📖 Prop Placement System
This system allows players (mostly police or construction roles) to spawn, move, rotate, and place props dynamically in the game world. It provides a realistic way to set up roadblocks, barriers, cones, or other scene objects with full control over positioning.
🔹 Main Features
Dynamic Prop Spawning: Select any object from the menu and spawn it in the world.
Precise Positioning: Move objects up, down, forward, or sideways before finalizing.
Rotation Control: Adjust the angle of props to fit the scene perfectly.
Multiple Placement: Increase or decrease the number of objects placed at once.
User-Friendly Controls: Full mouse and keyboard support for fast placement.
🔹 Controls
[Q / E] – Count Selection Use Q or E to increase or decrease the number of props you want to place.
[ENTER] – Place Confirms the selected prop and places it in the scene.
[Z] – Location Instantly snaps the selected prop to the ground.
[SHIFT / CTRL] – Up & Down Moves the prop vertically (up or down).
[Mouse Wheel] – Rotate Mode Adjusts the rotation of the prop for perfect alignment.
[Mouse] – Manual Adjustments Use your mouse to move, drag, and fine-tune the placement of props.
🔹 Usage Scenario
Open the prop placement tool and choose the object you want to deploy (e.g., barrier, cone).
Adjust the count with Q/E if you want to place multiple props at once.
Move the object into position using the mouse.
Fine-tune with Shift/Ctrl for height and Mouse Wheel for rotation.
Press Z to snap it to the ground or Enter to finalize the placement.
🔹 Advantages
Allows police officers to set up checkpoints, accident scenes, or blockades quickly.
Ensures precise alignment with roads, sidewalks, and other surfaces.
Works for different types of props such as barricades, cones, signs, or construction items.
Provides an immersive and realistic roleplay experience with full control over object manipulation.
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