๐ŸชถConfig Settings

โš™๏ธ Config Settings

The config.lua file is the heart of frkn-cargoheist. It allows you to adjust almost every aspect of the resource, from loot rewards and police requirements to drone mechanics and language localization.

Below is a detailed breakdown of the available configuration options.

๐Ÿ› ๏ธ Framework & Interaction

Target System

Define which targeting system your server uses.

targetSettings = {
    name = "qb-target", -- Options: 'qb-target' or 'ox_target'
    TargetText = { ... } -- Labels and icons for interaction menu
},

Items

Define the items required to start heists or use specific tools. Ensure these item names exist in your server's database/shared items.

  • cargo_tablet: Used to open the contract menu.

  • drone_control: Required for the drone phase.

  • parachute_heist: Given to the player for the jump.

๐Ÿ‘ฎ Police & Dispatch

Control how and when the law gets involved.

๐Ÿ“œ Contracts (Missions)

The Contracts table defines the different heist tiers available on the tablet. You can add more or modify existing ones.

Setting

Description

buyMoney

Crypto/Item cost to start the contract.

earnMoney

The payout received upon successful delivery.

vehicles

The specific car models spawned inside the plane.

guards

The type, location, and weapons of NPC guards inside the plane.

timeOut

Cooldown or time limit for the mission (in ms).

Example Contract Config:

๐ŸŽฎ Minigames & Exports

This script relies on several exports for the hacking phases. Ensure you have these resources installed or mapped correctly in Config.MinigameConfig.

  • frkn-riddlegame

  • frkn-sosgame

  • frkn-stickgame

  • frkn-lasergame

  • frkn-planegame

๐Ÿš Drone Settings

You can fully customize the handling and abilities of the drone used during the heist.

  • Abilities: Enable/Disable nightvision, infared, tazer, or boost.

  • Stats: Adjust speed, agility, and range.

  • Controls: Map specific keys to drone actions in the Controls table.

๐Ÿ“ Locations & Scenes

  • Truck: Coordinates where the transport truck spawns (Truck table).

  • DeliveryLocations: The final drop-off points for the loot.

  • Lasers: The start/end points of the laser beams inside the cargo plane. Edit with caution.

  • heistData: Locations for the starting NPCs (The Dealer and the Grapeseed Gang).

โš”๏ธ Attackers (Chase)

The Attack table controls the NPCs that chase the player after they land or during delivery.

  • vehicle: Model of the enemy car.

  • ped: Weapon, accuracy, and behavior of the attackers.

๐ŸŒ Localization (Lang)

All text displayed to the player can be translated in the Lang table.

  • Error: Error messages (e.g., "Not enough money").

  • Success: Success notifications.

  • Info: General alerts and instructions.

  • npcdialogText: The conversation text between the player and the mission givers.

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