# Exports/Events

## Client Exports

Deletes all animations and all props related to the player's key system

```lua
--- @return nil
exports['0r-vehiclekeys']:CleanupAllKeyProps()
```

Adds the key of the vehicle with the entered plate to the player's inventory or metadata

<pre class="language-lua"><code class="lang-lua">--- @param plate string
--- @return nil
<strong>exports['0r-vehiclekeys']:GiveKeys(plate)
</strong></code></pre>

Removes the key of the vehicle with the entered plate from the player's inventory or metadata

```lua
--- @param plate string
--- @return nil
exports['0r-vehiclekeys']:RemoveKeys(plate)
```

Checks whether the key for the vehicle with the entered plate is in the player's inventory or metadata.

```lua
--- @param plate string
--- @return boolean
exports['0r-vehiclekeys']:HasKeys(plate)
```

## Client Events

Adds the key of the vehicle with the entered plate to the player's inventory or metadata

```lua
--- @param plate string
--- @return nil
TriggerEvent('vehiclekeys:client:SetOwner', plate)
```

## Server Exports

Adds the key of the vehicle with the entered plate to the entered player inventory or metadata

```lua
--- @param playerId number
--- @param plate string
--- @return nil
exports['0r-vehiclekeys']:GiveKeys(playerId, plate)
```

Removes the key of the vehicle with the entered plate to the entered player inventory or metadata

```lua
--- @param playerId number
--- @param plate string
--- @return nil
exports['0r-vehiclekeys']:RemoveKeys(playerId, plate)
```

The key for the vehicle with the entered license plate is checked to see if it is in the entered player's inventory or metadata.

```lua
--- @param playerId number
--- @param plate string
--- @return boolean
exports['0r-vehiclekeys']:HasKeys(playerId, plate)
```

## Server Events

Adds the key of the vehicle with the entered plate to the player's inventory or metadata

```lua
--- @param plate string
--- @return nil
TriggerServerEvent('0r-vehiclekeys:server:AcquireVehicleKeys', plate)
```

Removes the key of the vehicle with the entered plate from the player's inventory or metadata

```lua
--- @param plate string
--- @return nil
TriggerServerEvent('0r-vehiclekeys:server:RemoveKeys', plate)
```


---

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