Exports/Events
Client Exports
Deletes all animations and all props related to the player's key system
--- @return nil
exports['0r-vehiclekeys']:CleanupAllKeyProps()
Adds the key of the vehicle with the entered plate to the player's inventory or metadata
--- @param plate string
--- @return nil
exports['0r-vehiclekeys']:GiveKeys(plate)
Removes the key of the vehicle with the entered plate from the player's inventory or metadata
--- @param plate string
--- @return nil
exports['0r-vehiclekeys']:RemoveKeys(plate)
Checks whether the key for the vehicle with the entered plate is in the player's inventory or metadata.
--- @param plate string
--- @return boolean
exports['0r-vehiclekeys']:HasKeys(plate)
Client Events
Adds the key of the vehicle with the entered plate to the player's inventory or metadata
--- @param plate string
--- @return nil
TriggerEvent('vehiclekeys:client:SetOwner', plate)
Server Exports
Adds the key of the vehicle with the entered plate to the entered player inventory or metadata
--- @param playerId number
--- @param plate string
--- @return nil
exports['0r-vehiclekeys']:GiveKeys(playerId, plate)
Removes the key of the vehicle with the entered plate to the entered player inventory or metadata
--- @param playerId number
--- @param plate string
--- @return nil
exports['0r-vehiclekeys']:RemoveKeys(playerId, plate)
The key for the vehicle with the entered license plate is checked to see if it is in the entered player's inventory or metadata.
--- @param playerId number
--- @param plate string
--- @return boolean
exports['0r-vehiclekeys']:HasKeys(playerId, plate)
Server Events
Adds the key of the vehicle with the entered plate to the player's inventory or metadata
--- @param plate string
--- @return nil
TriggerServerEvent('0r-vehiclekeys:server:AcquireVehicleKeys', plate)
Removes the key of the vehicle with the entered plate from the player's inventory or metadata
--- @param plate string
--- @return nil
TriggerServerEvent('0r-vehiclekeys:server:RemoveKeys', plate)
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