Exports/Events

Client Exports

Deletes all animations and all props related to the player's key system

--- @return nil
exports['0r-vehiclekeys']:CleanupAllKeyProps()

Adds the key of the vehicle with the entered plate to the player's inventory or metadata

--- @param plate string
--- @return nil
exports['0r-vehiclekeys']:GiveKeys(plate)

Removes the key of the vehicle with the entered plate from the player's inventory or metadata

--- @param plate string
--- @return nil
exports['0r-vehiclekeys']:RemoveKeys(plate)

Checks whether the key for the vehicle with the entered plate is in the player's inventory or metadata.

--- @param plate string
--- @return boolean
exports['0r-vehiclekeys']:HasKeys(plate)

Client Events

Adds the key of the vehicle with the entered plate to the player's inventory or metadata

--- @param plate string
--- @return nil
TriggerEvent('vehiclekeys:client:SetOwner', plate)

Server Exports

Adds the key of the vehicle with the entered plate to the entered player inventory or metadata

--- @param playerId number
--- @param plate string
--- @return nil
exports['0r-vehiclekeys']:GiveKeys(playerId, plate)

Removes the key of the vehicle with the entered plate to the entered player inventory or metadata

--- @param playerId number
--- @param plate string
--- @return nil
exports['0r-vehiclekeys']:RemoveKeys(playerId, plate)

The key for the vehicle with the entered license plate is checked to see if it is in the entered player's inventory or metadata.

--- @param playerId number
--- @param plate string
--- @return boolean
exports['0r-vehiclekeys']:HasKeys(playerId, plate)

Server Events

Adds the key of the vehicle with the entered plate to the player's inventory or metadata

--- @param plate string
--- @return nil
TriggerServerEvent('0r-vehiclekeys:server:AcquireVehicleKeys', plate)

Removes the key of the vehicle with the entered plate from the player's inventory or metadata

--- @param plate string
--- @return nil
TriggerServerEvent('0r-vehiclekeys:server:RemoveKeys', plate)

Last updated