slidersConfiguration

Main config structure and the settings most servers change

The main configuration file is 0r-deathmatch/config.lua.

Main Settings You Will Usually Change

Field
What it controls

Config.Commands.OpenMenu

Menu command

Config.Commands.EndMatch

Force end match command for lobby leader

Config.Game.weapons

Allowed weapon list used in matches

Config.Game.reviveCountdown

Respawn delay

Config.Game.gameTimes

Allowed match durations

Config.Game.startCountDown

Countdown before match starts

Config.Game.maps

Arena list, map image, and spawn positions

Config.DeathMatchMenuZone

Physical menu zone and blip

Config.debug

Debug mode

Commands

Default commands:

/deathmatch
/endmatch

Weapon List

Unlike GunGame, this resource uses one flat weapon list:

If you add or remove weapons, keep the names valid GTA weapon names.

Match Flow

The most commonly changed gameplay values are:

  • Config.Game.reviveCountdown

  • Config.Game.gameTimes

  • Config.Game.startCountDown

Maps and Spawn Points

Each entry in Config.Game.maps contains:

  • Preview image name

  • Display name

  • Red team spawn points

  • Blue team spawn points

If you create your own map, add both team spawn lists and place the matching image in:

Config.DeathMatchMenuZone lets you force players to go to one location before opening the arena UI.

You can change:

  • active

  • coords

  • blip sprite

  • blip color

  • blip scale

  • blip name

Localization

This resource uses locale files in the locales/ folder. The active language is controlled through ox_lib.

Example:

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