Supported Inventories

0r-multicharacterv3 supports a wide range of popular inventory systems.

πŸ“¦ Inventory Compatibility

Inventory
Supported
Tested

ox_inventory

βœ…

βœ…

qb-inventory

βœ…

βœ…

ps-inventory

βœ…

❌

qs-inventory

βœ…

❌

codem-inventory

βœ…

❌

origen_inventory

βœ…

❌

core_inventory

βœ…

❌

tgiann-inventory

βœ…

❌

jpr-inventory

βœ…

❌


βš™οΈ How It Works

The script automatically detects your inventory and uses the appropriate exports for:

  1. Adding starter items to new characters

  2. Managing inventory data during character switching


πŸ“ Module Location

Inventory modules are located in:

Each module exports:

  • Inventory.AddItem(source, item, amount, slot, metadata)


πŸ”§ ox_inventory

Recommended inventory for all frameworks.

Setup

  1. Install ox_inventory

  2. Configure for your framework

  3. Start before 0r-multicharacterv3


πŸ”§ qb-inventory


πŸ”§ ps-inventory


πŸ”§ qs-inventory


βž• Adding Custom Inventory Support

If your inventory isn't supported, create a module:

Step 1: Create Module Folder

Step 2: Create Module Code

Step 3: Add to fxmanifest.lua


πŸ“‹ Starter Items Configuration

Starter items are configured in config/config.lua:


❓ Troubleshooting

"Inventory not detected" error

  1. Check inventory is started before multicharacter

  2. Verify the inventory name matches exactly

  3. Check server console for errors

Items not adding

  1. Verify item names match inventory items

  2. Check item exists in your items table/config

  3. Review inventory's add item function requirements

Metadata not saving

  1. Check if your inventory supports metadata

  2. Verify metadata format matches inventory expectations

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