# Integrations and Events

If you want to adapt the HUD to your own server setup, these are the most important files:

* Framework bridge: `modules/bridge/*`
* Fuel helper: `modules/utils/client.lua`
* Voice integration: `modules/voice/client.lua`
* Music integration: `modules/music/client.lua`
* Seatbelt logic and exports: `modules/seatbelt/client.lua`
* Vehicle control helpers: `modules/car_control/client.lua`

## Framework Integration

Files:

* `modules/bridge/client.lua`
* `modules/bridge/server.lua`
* `modules/bridge/esx/*`
* `modules/bridge/qb/*`
* `modules/bridge/qbx/*`

These files handle player loaded events, hunger/thirst/stress updates, and death status updates for supported frameworks.

If your framework is customized, this is the first place to adjust.

## Fuel Integration

File: `modules/utils/client.lua`

The HUD can read fuel from:

* `ox_fuel`
* `LegacyFuel`
* `cdn-fuel`
* `ps-fuel`

If you use another fuel script, update `Utils.GetVehicleFuelLevel(vehicle)`.

## Voice Integration

File: `modules/voice/client.lua`

Supported by default:

* `pma-voice`
* `SaltyChat`

This file controls:

* Radio channel display
* Talking range display

If your voice script is different, update this file.

## Music Integration

File: `modules/music/client.lua`

The built-in music widget uses `xsound`.

If you do not want music support, disable `Config.DefaultHudSettings.music_info.active`.

If you want different music behavior, this is the file to edit.

## Manual Gear and Minimap Editing

These optional integrations are used directly by the HUD:

* `hrsgears`
* `edit_mini_map`

Manual gear is controlled through `modules/car_control/client.lua`.

Live minimap placement is triggered from `client.lua` through:

```lua
exports['edit_mini_map']:usePlacer(...)
```

## Exports

The actual current exports are:

```lua
exports['0r-hud-v3']:ToggleVisible(state)
exports['0r-hud-v3']:SetSeatBeltState(state)
exports['0r-hud-v3']:GetCurrentSeatBeltState()
```

Common usage:

```lua
exports['0r-hud-v3']:ToggleVisible(false)
```

## Events

Useful client events supported by the HUD:

```lua
TriggerEvent('0r-hud-v3:client:setVehicleNitroValue', nitroValue)
TriggerEvent('hud:client:UpdateNitrous', hasNitro, level, state)
TriggerEvent('seatbelt:client:ToggleSeatbelt')
```

There is also support for:

* `pma-voice:setTalkingMode`
* `SaltyChat_RadioChannelChanged`
* `SaltyChat_VoiceRangeChanged`
* `0r-hud:Client:SetManualGear`

## UI Customization

If you want to edit the UI itself, the source is under:

```lua
ui/dev
```

Build it after editing:

```bash
npm install
npm run build
```


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