> For the complete documentation index, see [llms.txt](https://docs.0resmon.org/0resmon/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.0resmon.org/0resmon/0resmon-1/wais-resoucres/wais-bodycamv2/prop-system.md).

# Prop System

***

{% hint style="info" %}
For everything to be done here, the <mark style="background-color:yellow;">**Config.lua**</mark> file must be open, looking at the <mark style="background-color:yellow;">**Config.Props**</mark> table.
{% endhint %}

## Activating the prop system

* <mark style="background-color:orange;">**\["attachBodycam"]**</mark> change this value to <mark style="background-color:orange;">**true**</mark>. In this way, when the bodycam is used, the camera you set will appear on the person's body.

{% hint style="warning" %}
They have separate places in the clothing system for the **Male** character and the **Female** character.
{% endhint %}

* **Scripted id of the items in the outfit menu:**
  * 0: Face
  * 1: Mask
  * 2: Hair
  * 3: Torso
  * 4: Leg
  * 5: Parachute / bag
  * 6: Shoes
  * 7: Accessory
  * 8: Undershirt
  * 9: Kevlar
  * 10: Badge
  * 11: Torso
* **\["drawableId"]** is the id of the clothes.
* **\["textureId"]** is the different type & texture id of the selected outfit
