slidersConfiguration

Main config structure and the settings most servers change

The main configuration file is 0r-gungame/config.lua.

Main Settings You Will Usually Change

Field
What it controls

Config.Commands.OpenMenu

Menu command

Config.Commands.EndMatch

Force end match command for lobby leader

Config.Game.weapons

Weapon categories used in matches

Config.Game.reviveCountdown

Respawn delay

Config.Game.gameTimes

Allowed match durations

Config.Game.startCountDown

Countdown before match starts

Config.Game.maps

Arena list, map image, and spawn positions

Config.GunGameMenuZone

Physical menu zone and blip

Config.debug

Debug mode

Commands

Default commands:

/gungame
/endgungame

If you change these names, restart the resource after saving config.lua.

Weapon Categories

GunGame uses grouped weapon sets instead of one single weapon.

The default categories are:

  • random

  • melee

  • handguns

  • submachine

  • shotguns

  • rifles

If you add or remove weapons, keep the weapon names valid GTA weapon names.

Match Flow

The most commonly changed gameplay values are:

  • Config.Game.reviveCountdown

  • Config.Game.gameTimes

  • Config.Game.startCountDown

These values control how fast the arena feels.

Maps and Spawn Points

Each entry in Config.Game.maps contains:

  • Preview image name

  • Display name

  • Red team spawn points

  • Blue team spawn points

If you create your own map, add both team spawn lists and place the matching image in:

Config.GunGameMenuZone lets you force players to go to one location before opening the arena UI.

You can change:

  • active

  • coords

  • blip sprite

  • blip color

  • blip scale

  • blip name

Localization

This resource uses locale files in the locales/ folder. The active language is controlled through ox_lib.

Example:

Last updated