# FAQ and Troubleshooting

{% hint style="info" %}
Some special cases, advanced edits, and known questions are already answered on the `Configuration` page. If your question is about disabling scenarios, cooldowns, rewards, route pools, garbage bag loot, or menu behavior, check `Configuration` first.
{% endhint %}

## Where Do I Change Script Settings?

Use:

* `config/main.lua`
* `config/job.lua`

`main.lua` controls menu access, XP, clothing, UI, and global behavior.

`job.lua` controls route pools, scenarios, rewards, vehicles, garbage bag settings, and step order.

## Do I Need To Import SQL Manually?

No. The profile table is created automatically by the resource.

## The Menu Does Not Open

Check these first:

* Is the resource started correctly?
* Is at least one menu access method enabled?
* Did you add `garbage_tablet` if item access is enabled?
* Are `allowedJobs` blocking access?
* Are you failing the `requiredMinDistance` check?

## Cooldown Does Not Work

Check both places:

* `config/job.lua` -> scenario `cooldown`
* `config/main.lua` -> `Config.BypassCooldown`

If `Config.BypassCooldown` is still enabled, the scenario cooldown will not behave as expected.

## Reward Items Or Bag Loot Do Not Work

Check these:

* Reward item names exist in your inventory
* Your inventory integration returns the correct add and remove logic
* `garbageBag.openRewards` matches the items you actually installed
* `Config.IncludeOpenedBagRewardsInPayout` matches the payout style you want

## I Changed Config But Nothing Happened

Check these points:

* You edited the correct file
* You restarted the resource
* You changed the correct scenario
* You changed `scenarioSlots` when the real problem was inside `scenarios`, or the reverse

## The vehicle (master2) does not have any sound. What can I do?

The vehicle is not ours, so there is nothing we can do about it. We have to use it as it is.


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