# Configuration

This script uses two real config files:

* `config/main.lua`
* `config/job.lua`

If you remember only one rule, remember this:

* `config/main.lua` = menu, XP, payout style, clothing, UI, global behavior
* `config/job.lua` = employers, blips, route pools, garbage bag behavior, scenarios, rewards, and steps

## Quick Answers

Use this map when you want one direct answer fast:

* Menu command, key, or tablet item: `config/main.lua` -> `Config.GarbageMenu`
* Leave command: `config/main.lua` -> `Config.GarbageMenu.leaveCommand`
* XP levels: `config/main.lua` -> `Config.Levels`
* Clothing or UI box position: `config/main.lua`
* Disable a scenario: `config/job.lua` -> `scenarios.<scenario>.disabled = true`
* Change cooldown: `config/job.lua` -> `scenarios.<scenario>.cooldown`
* Cooldown does not work: `config/main.lua` -> set `Config.BypassCooldown = false`
* Change team size or max active teams: `config/job.lua` -> `teamSize` and `maxActiveTeams`
* Change rewards or vehicles: `config/job.lua` -> scenario `rewards` and `vehicles`
* Change route pools: `config/job.lua` -> `scenarioSlots`
* Change garbage bag open rewards: `config/job.lua` -> `garbageBag.openRewards`
* Change bag search distance or open chance: `config/job.lua` -> `garbageBag`

## What Is Inside config/main.lua?

The source file controls these main systems:

* `Config.locale`
* `Config.GarbageMenu`
* `Config.Levels`
* `Config.XPMultipliersBetweenLevels`
* `Config.InfoBox`
* `Config.ScoreBox`
* `Config.CleanMoney`
* `Config.GarbageBagMoneyPerBag`
* `Config.IncludeOpenedBagRewardsInPayout`
* `Config.JobClothing`
* `Config.debug`
* `Config.BypassCooldown`

This means `config/main.lua` is the correct place for player-facing behavior, not route design.

## What Is Inside config/job.lua?

The source file controls the job itself:

* `employers`
* `blips`
* `garbageBag`
* `scenarioSlots`
* `scenarios`

Default scenario groups in the real source:

* `easy`
* `medium`
* `freelance`

Each scenario block contains fields such as:

* `disabled`
* `name`
* `teamSize`
* `maxActiveTeams`
* `cooldown`
* `vehicles`
* `rewards`
* `steps`

## How Do I Disable A Scenario?

Open:

```lua
config/job.lua
```

Then set the scenario you do not want to use to disabled:

```lua
easy = {
    disabled = true,
}
```

Do this inside the scenario you want to remove from the menu.

## How Do I Add Or Change Cooldown?

Cooldown is also inside the scenario entry:

```lua
medium = {
    cooldown = 600,
}
```

That example means 600 seconds.

If you added cooldown and it still feels ignored, check this line in `config/main.lua`:

```lua
Config.BypassCooldown = false
```

If `Config.BypassCooldown` is `true`, your scenario cooldown values will not behave the way you expect.

## How Do I Change Rewards, Vehicles, Or Team Size?

Edit the scenario block you are using in `config/job.lua`.

The most common fields are:

* `teamSize = { min = 1, max = 4 }`
* `maxActiveTeams = 3`
* `vehicles = { ... }`
* `rewards = { money = ..., exp = ... }`
* `steps = { ... }`

If you changed the wrong scenario, nothing changes in game. Make sure you are testing the same scenario you edited.

## How Do I Change Route Pools?

Route slot pools are not inside the scenario reward section. They are under:

```lua
scenarioSlots
```

Use this when you want to change which dumpster or route locations a scenario can pick from.

If your route changes do not show up, you probably edited the scenario block but not the matching slot pool, or the other way around.

## Garbage Bag Settings

The `garbageBag` section controls the bag system itself. Real source fields include:

* `depositDistance`
* `rearSearchDistance`
* `openDuration`
* `openRewardChance`
* `openRewards`

Use this section when the question is about:

* how close the player must be to deposit a bag
* how far the truck rear search works
* how long the bag opening takes
* how often bag loot should drop
* which reward items can come out of a bag

## Which Step Modules Exist?

The default job file uses these step keys:

* `cleaning_garbage_container`
* `garbage_processing`
* `garbage_container_search`
* `freelance_cleaner`

When you change the `steps` order inside a scenario, you are changing which part of the gameplay runs and in what order.

## If Your Changes Do Not Apply

Check these in order:

1. Did you edit `config/main.lua` or `config/job.lua` in the correct place?
2. Did you edit the scenario you are actually testing?
3. Did you restart `0r-garbage-v2` after the change?
4. Did you add cooldown but forget `Config.BypassCooldown`?
5. Did you change route pools in `scenarioSlots` when your real problem was inside `scenarios`, or the reverse?


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.0resmon.org/0resmon/0r-resources/0r-garbage-v2/configuration.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
