Shared configuration structure and the settings most servers change
All script settings are stored inside the config/ folder.
Where Should You Edit Settings?
Use this rule:
Edit the files in config/ for all script behavior
If your version splits settings across multiple config files, treat each file as one section of the same system
Things Most Servers Usually Change
The original docs do not list every field, but these are the kinds of settings server owners normally review first:
Job start locations and work zones
Excavator behavior and interaction flow
Reward and payout balance
Experience or progression values
Time limits
Difficulty or work pacing
UI and localization settings
The documentation avoids breaking this into many tiny config pages. For this resource, the important part is knowing that all script settings are inside config/.
Localization
Localization is controlled through Config.locale in config/main.lua.
The locale text files are inside the locales/ folder. If you want another language:
Change Config.locale in config/main.lua
Edit en.json or create a matching new locale file in locales/
Example logic:
Database and Progress
The included SQL table stores basic profile and experience data for the job, which means progression and player data are handled automatically once the script starts correctly.